![]() Also, it is quite vulnerable to Pursuit if not behind a Substitute, but Focus Blast can defeat a common Pursuiter, Tyranitar.ĮVs: 248 HP / 216 Def / 44 Spe (An EV spread of 248 HP / 56 Def / 116 SDef / 88 Spd can also be used it avoids the 2HKO from Starmie's Thunderbolt most of time, also avoids the 2HKO from Psyshock, and has enough speed to outspeed defensive Politoed and Taunt him before it can Toxic you)īold Nature (+Def, -Atk) (A Calm nature should be used if using the alternative EV spread cited above to avoid the 2HKO from Starmie's Thunderbolt) However, its frailty means that Gengar will die to most neutral attacks. It is quite versatile can pull off a variety of sets, most of them wich involve Substitute. Gengar is a good spinblocker for offensive teams because it can pose an offensive threat by itself. For example, if your opponent's weather inducer is at hazard KO range (generally 12% - Stealth Rock damage when neutral), you have effectively won the weather war as long as you prevent the hazard from being spinned. This doesn't mean that spinblocking is not an efficient strategy preventing the spin of hazards can cost a game. They somewhat reduce the need to use a Ghost-type. Also, there are some other ways to remove hazards or prevent them from being spinned, that don't require spinblockers, such as Magic Bounce, or using Rocky Helmet on something like Ferrothorn or Deoxys-D. If you detect a potential pursuiter on your opponent's team, you will need prediction if you don't want to lose your spinblocker. For example, Gengar and Sableye are frail, Jellicent lacks offensive presence, and Chandelure is (ironically) weak to Stealth Rock and vulnerable to all hazards. For example: There is a lack of Ghost-types that can fit on almost all teams all of them have a flaw that prevent this. That said, there are some problems with spinblocking. However, spinblocking is also good for offensive teams that want the opponent taking more hazard damage and giving their sweepers an easier time. It's normally associated with stall teams, as they need to keep hazards up, as they lack offensive presence and must make the opponent take the most passive damage possible. The only pokémon that can do this are, of course, Ghost-types, as they are immune to Normal-type attacks, including Rapid Spin. Spinblockers are arguably the best way to avoid your opponent getting rid of your hazards.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |